McIntyre Game Build Update!

 A look at some of the new features to enhance your gaming experience.

cat_gamer.jpgOur long overdue game build update is coming piece by piece to McIntyre, so watch for new games popping up on the menu over the coming weeks, (such as Quake Wars: Enemy Territory). When the build is complete Rochdale and Dewdney can expect one giant update with an onslaught of titles (with which we plan to open our upcoming fourth location…more news on that to come!). In the meantime, we’d like to offer you the following features and minor updates for The Matrix gaming systems to improve your gaming experience. 

Updates list after the page break.

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Quake Wars: Enemy Territory

Quake Wars: Enemy Territory is playable at McIntyre!

Quake Wars: Enemy Territory is now playable at McIntyre! Our latest game to debut for the game build at The Matrix is ready and waiting for you at McIntyre. (For Rochdale and Dewdney gamers, our game build should successfully reach our target size soon, so expect to see an onslaught of new titles to hit your stores!) 

Quake Wars: Enemy Territory takes place before Quake II and serves as a prequel story.

Asplode!

Quake Wars is a class-based game. There are two opposing teams; the humans, or GDF (Global Defense Force),  and the Strogg, an alien race that is invading Earth. For each side there are five classes, similar on each side with small variations in the way they perform as well as differences in names. The classes of Global Defense Force consist of Soldier, Medic, Engineer, Field Ops, and Covert Ops. The corresponding Strogg classes are Aggressor, Technician, Constructor, Oppressor, and Infiltrator, respectively.

The guy with the binoculars is looking the wrong way!

The main goal of the game is to either capture enemy territory by completing objectives or to defend these objectives for a specified amount of time. It has been said that each side will alternate between attacking and defending. In addition to the overall mission for each map, sub-missions are available, such as destroying an obstacle to make progression easier.

As you complete objectives, cause damage, and aid your team with your specific class, you gain experience points (“XP”). With XP you can get upgrades for your specific class, light weapons, vehicles, or battlesense. These upgrades last for one campaign consisting of three maps, which will reset when the campaign is completed.

Quake Wars: Enemy Territory is ready and waiting for you at The Matrix on McIntyre.

Assassin’s Creed sneaks into McIntyre

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Jerusalem, 1191 AD.

The Third Crusade is tearing the Holy Land apart.  You are an elite Assassin sent to stop the hostilities by suppressing the powers on both the Crusader and Saracen sides.  But as you carry out your missions, a conspiracy begins to unfold.  You find yourself tangled up in a conflict that threatens not only the Holy Land, but the entire world.

« Nothing is true, everything is permitted »

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Assassin’s Creed for the PS3 has arrived at McIntyre! This is one of the most unique gameworlds ever created: beautiful, memorable, and alive. Every crack and crevasse is filled with gorgeous, subtle details, from astounding visual flourishes to overheard cries for help.
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But it’s more than just a world–it’s a fun and exciting action game with a ton of stuff to do and places to explore, rounded out with silky-smooth controls and a complex story that will slowly grab you the more you play.
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Make no mistake: Assassin’s Creed is one of the best efforts of the year and a must-play game for PlayStation 3 at The Matrix on McIntyre.
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