
Quake Wars: Enemy Territory is now playable at McIntyre! Our latest game to debut for the game build at The Matrix is ready and waiting for you at McIntyre. (For Rochdale and Dewdney gamers, our game build should successfully reach our target size soon, so expect to see an onslaught of new titles to hit your stores!)
Quake Wars: Enemy Territory takes place before Quake II and serves as a prequel story.

Quake Wars is a class-based game. There are two opposing teams; the humans, or GDF (Global Defense Force), and the Strogg, an alien race that is invading Earth. For each side there are five classes, similar on each side with small variations in the way they perform as well as differences in names. The classes of Global Defense Force consist of Soldier, Medic, Engineer, Field Ops, and Covert Ops. The corresponding Strogg classes are Aggressor, Technician, Constructor, Oppressor, and Infiltrator, respectively.

The main goal of the game is to either capture enemy territory by completing objectives or to defend these objectives for a specified amount of time. It has been said that each side will alternate between attacking and defending. In addition to the overall mission for each map, sub-missions are available, such as destroying an obstacle to make progression easier.
As you complete objectives, cause damage, and aid your team with your specific class, you gain experience points (“XP”). With XP you can get upgrades for your specific class, light weapons, vehicles, or battlesense. These upgrades last for one campaign consisting of three maps, which will reset when the campaign is completed.
Quake Wars: Enemy Territory is ready and waiting for you at The Matrix on McIntyre.
Tags: McIntyre, New Game! by cplpunishment
No Comments »